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Creating the Perfect Practice Field with iFARM

Summary:
Interactive Fundamental Agricultural Resource Materials (iFARM) was created to enhance the learning of the scienctific principles of Agronomy through a hands on experience delivered via Blackboard to enhance the student's experiential learning. We will demonstrate a few of selected modules and discuss the student’s learning objectives, which are varied according to the main subject represented in each module. The student’s mastery of subject matters will be reviewed based on the data collected from pre/post tests in each module. We will review the student's mastery of the subject matter by discussing the results. We will include questions delivered for a select module, showing the questions released at the beginning of each module and at the end of each module. We will discuss the feedback received by the end of the semester through course evalautions as well.
Description:
Proposal
Interactive Fundamental Agricultural Resource Modules or “iFARM” is web-based interactive modules that demonstrate ways to approach complex agricultural situations which are viable to learning about plants, soils, and sustainable agroecosystems. During Summer 2008 the development team consisting of a subject-matter expert, a content writer, an instructional designer, and a multimedia developer was formed for the iFARM project. This project aimed for developing interactive multimedia modules for the delivery to an introductory argonomy course, AGRY 105, during Fall 2008. In this study, authors intended to investigate how the interactive modules affect on students’ learning experiences both intellectually and psychologically. This study is designed in the matched-pairs experiment setting. The authors of the study hypothesized that the interactive modules will promote students’ learning experiences both intellectually and psychologically. This assumption was checked based on the significant test for the improvement of students’ learning. Overall, the authors wanted to find the ways to be more effective in teaching complex situations. The measureable outcomes were designed to be able to quickly understand what helps students learn more about plant, soil, and insect relationships, which might have otherwise take years of expereince to gather the skills in the field. In conclusion, this recommended simulation (iFARM), will help alleviate these issues.
Lori Snyder
Assistant Professor
Purdue
She is an Assistant Professor of Agronomy focusing on Sustainable Agriculture.
Pil-Won On
Sr. Educational Technologist
Purdue Univesrity
She is a senior educational technologist for teaching and learning.