Teaching & Technology Brown Bag Seminars
Information Technology at Purdue (ITaP) and the Center for Instructional Excellence (CIE) invite you to join us for a new seminar series
in a relaxed setting. Faculty in this series will describe the different ways they use technology in their teaching. Dialogue between
faculty will be encouraged. Following are the seminars offered this semester. We hope to see you there.
Presenter: |
Laurie Iten, Associate Professor of Biology |
Title: |
Successful Use of Real-Time Data-Mining in a Gateway Course: Class Design & Online Assessment
Tools |
Location: |
STEW 318 |
Date: |
Wednesday, April 2, 12:30-1:30 pm |
|
On Wednesday, April 2, 2008 from 12:30-1:30 pm in STEW 318 Laurie Iten,
Associate Professor of Biology will present a Teaching & Technology Brown Bag that will be a continuation of a TLT talk given
4 March 2008, Mining Real-Time Data to mprove Student Success in a Gateway Course. For those of you who didn't attend the TLT
presentation, there is a "Reader's Digest" version in two short parts for you to watch
(http://www.bio.purdue.edu/bootcamp/TLT08).
There is also a text summary of the presentation posted on this page. In this Brown-Bag seminar Laurie will focus on two things.
(1) her hybrid course design that's amiable to real-time data mining, and (2) the "outside the box" online assessment tools she
uses, namely, Adobe Presenter lectures with interspersed graded questions integrated into Blackboard Vista as SCORM objects, and
LON-CAPA "individualized" quantitative homework problems.
|
Presenter: |
Bill Watson, Assistant Professor of Curriculum and Instruction |
Title: |
Serious Fun, Serious Learning: Video Games for Education |
Location: |
STEW 318 |
Date: |
Wednesday, February 27, 12:30-1:30 pm |
|
The use of video games for engaging learning has been a hot topic in the press. However, educational video games are not a new
idea and have not always had a successful record. On Wednesday, February 27, 2008 from 12:30-1:30 pm in STEW 318 Bill Watson,
Assistant Professor of Curriculum and Instruction will discuss such issues as why video games have such potential for learning,
whether playing educational games alone is sufficient for learning to occur, and demonstrate several educational games,
including games designed to be educational as well as commercial games adapted for educational purposes. He will also talk about
the potential future for educational games at Purdue.
|
Presenter: |
Johannes Strobel |
Title: |
Cultivating Amateurism: 10 ways social computing can change
your classroom |
Location: |
STEW 318 |
Date: |
Wednesday, October 8, 12:30-1:30 |
|
Johannes utilized blogging as a form of participatory design including students in the design of
the course to increase ownership, creating a cycle of writing, reflecting, rewriting, and creating
a culture of discourse, which went beyond the classroom. The presentation will focus on lessons
learned, particularly in the area of community building within a course and the cultivation of
different iterations of writing. The presentation will argue the value of amateurish inputs of
students as a necessary steps to well-formed professional outcomes. |
Presenter: |
Erina MacGeorge |
Title: |
Clickers in Large Lecture: Student Feedback and
Implications |
Location: |
STEW 214B |
Date: |
Wednesday, November 12, 12:30-1:30 |
|
This talk will present findings from a two-semester study involving nearly 2000 Purdue
students, including multiple surveys, focus group interviews, and classroom observations.
Student perceptions of the technology's 'pros' and 'cons' are associated with student
characteristics, instructor practices, and overall outcomes for courses (e.g., students' reports
of learning, course evaluations). |
For more information contact:
Christian Reiner - creiner@purdue.edu
Assessment and Evaluation Specialist
Center for Instructional Excellence
|